About Episode 1
This episode focuses on the cloud and what it enables us to do. In this episode, the AWS CloudRoom team uses the cloud to help people in the aftermath of a natural disaster, with students using a block coding based activity to help the team to come up with cloud focussed solutions for the team to reach those in need.
This workshop comes in two forms:
- An online 'plugged' version, that can be completed on the online scratch coding platform PictoBlox.
- An offline 'unplugged' card game, that allows your students to complete the coding activity using a set of coding playing cards that map out the journey they need to create in order to complete the activity.
The Workshop Elements
Animated Episode Story
Episode 1 Practical Activity
The episode 1 activity focuses on practical activities using Scratch coding. Why?
Because children absorb information best when there is an actual output from their learning. This means that they will get a reward for what they have been doing in the workshop – making a line-following robot, for example.
Practical Activity Resources
You can find below the the resources required for the practical activity for each version of the AWS CloudRoom episode 1 workshop.
Select the tab depending on whether you are using the 'plugged' or 'unplugged' activity, and click on the resources to use or download.
Need more guidance?
We have created the AWS CloudRoom "App" - a fully plug 'n' play, all inclusive workshop that will allow you to run your own workshop in a pre-set workshop framework, to a fixed time.
That way, you can have full control over how much you lead or present within the practical activity or volunteer story, and when you would like the AWS CloudRoom App to take control.
Choose the workshop version that you would like to run below, and click through to our CloudRoom app to start your workshop!